#[cfg(any(feature = "runtime-tokio", feature = "runtime-smol"))]
use std::sync::Arc;
use std::{
fmt::{self, Debug},
future::Future,
io::{self, IoSliceMut},
net::SocketAddr,
num::NonZeroUsize,
pin::Pin,
task::{Context, Poll},
};
use udp::{RecvMeta, Transmit};
use crate::Instant;
/// Abstracts I/O and timer operations for runtime independence
pub trait Runtime: Send + Sync + Debug + 'static {
/// Construct a timer that will expire at `i`
fn new_timer(&self, i: Instant) -> Pin<Box<dyn AsyncTimer>>;
/// Drive `future` to completion in the background
#[track_caller]
fn spawn(&self, future: Pin<Box<dyn Future<Output = ()> + Send>>);
/// Convert `t` into the socket type used by this runtime
#[cfg(not(wasm_browser))]
fn wrap_udp_socket(&self, t: std::net::UdpSocket) -> io::Result<Box<dyn AsyncUdpSocket>>;
/// Look up the current time
///
/// Allows simulating the flow of time for testing.
fn now(&self) -> Instant {
Instant::now()
}
}
/// Abstract implementation of an async timer for runtime independence
pub trait AsyncTimer: Send + Debug + 'static {
/// Update the timer to expire at `i`
fn reset(self: Pin<&mut Self>, i: Instant);
/// Check whether the timer has expired, and register to be woken if not
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()>;
}
/// Abstract implementation of a UDP socket for runtime independence
pub trait AsyncUdpSocket: Send + Sync + Debug + 'static {
/// Create a [`UdpSender`] that can register a single task for write-readiness notifications
/// and send a transmit, if ready.
///
/// A `poll_send` method on a single object can usually store only one [`Waker`] at a time,
/// i.e. allow at most one caller to wait for an event. This method allows any number of
/// interested tasks to construct their own [`UdpSender`] object. They can all then wait for the
/// same event and be notified concurrently, because each [`UdpSender`] can store a separate
/// [`Waker`].
///
/// [`Waker`]: std::task::Waker
fn create_sender(&self) -> Pin<Box<dyn UdpSender>>;
/// Receive UDP datagrams, or register to be woken if receiving may succeed in the future
fn poll_recv(
&mut self,
cx: &mut Context<'_>,
bufs: &mut [IoSliceMut<'_>],
meta: &mut [RecvMeta],
) -> Poll<io::Result<usize>>;
/// Look up the local IP address and port used by this socket
fn local_addr(&self) -> io::Result<SocketAddr>;
/// Maximum number of datagrams that might be described by a single [`RecvMeta`]
fn max_receive_segments(&self) -> NonZeroUsize {
NonZeroUsize::MIN
}
/// Whether datagrams might get fragmented into multiple parts
///
/// Sockets should prevent this for best performance. See e.g. the `IPV6_DONTFRAG` socket
/// option.
fn may_fragment(&self) -> bool {
true
}
}
/// An object for asynchronously writing to an associated [`AsyncUdpSocket`].
///
/// Any number of [`UdpSender`]s may exist for a single [`AsyncUdpSocket`]. Each [`UdpSender`] is
/// responsible for notifying at most one task for send readiness.
pub trait UdpSender: Send + Sync + Debug + 'static {
/// Send a UDP datagram, or register to be woken if sending may succeed in the future.
///
/// Usually implementations of this will poll the socket for writability before trying to
/// write to them, and retry both if writing fails.
///
/// Quinn will create multiple [`UdpSender`]s, one for each task it's using it from. Thus it's
/// important to poll the underlying socket in a way that doesn't overwrite wakers.
///
/// A single [`UdpSender`] will be reused, even if `poll_send` returns `Poll::Ready` once,
/// unlike [`Future::poll`], so calling it again after readiness should not panic.
fn poll_send(
self: Pin<&mut Self>,
transmit: &Transmit<'_>,
cx: &mut Context<'_>,
) -> Poll<io::Result<()>>;
/// Maximum number of datagrams that a [`Transmit`] may encode.
fn max_transmit_segments(&self) -> NonZeroUsize {
NonZeroUsize::MIN
}
}
pin_project_lite::pin_project! {
/// A helper for constructing [`UdpSender`]s from an underlying `Socket` type.
///
/// This struct implements [`UdpSender`] if `MakeWritableFn` produces a `WritableFut`.
///
/// Also serves as a trick, since `WritableFut` doesn't need to be a named future,
/// it can be an anonymous async block, as long as `MakeWritableFn` produces that
/// anonymous async block type.
///
/// The `UdpSenderHelper` generic type parameters don't need to named, as it will be
/// used in its dyn-compatible form as a `Pin<Box<dyn UdpSender>>`.
struct UdpSenderHelper<Socket, MakeWritableFutFn, WritableFut> {
socket: Socket,
make_writable_fut_fn: MakeWritableFutFn,
#[pin]
writable_fut: Option<WritableFut>,
}
}
impl<Socket, MakeWritableFutFn, WritableFut> Debug
for UdpSenderHelper<Socket, MakeWritableFutFn, WritableFut>
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("UdpSender")
}
}
impl<Socket, MakeWritableFutFn, WriteableFut>
UdpSenderHelper<Socket, MakeWritableFutFn, WriteableFut>
{
/// Create helper that implements [`UdpSender`] from a socket.
///
/// Additionally you need to provide what is essentially an async function
/// that resolves once the socket is write-ready.
///
/// See also the bounds on this struct's [`UdpSender`] implementation.
#[cfg(any(feature = "runtime-smol", feature = "runtime-tokio",))]
fn new(inner: Socket, make_fut: MakeWritableFutFn) -> Self {
Self {
socket: inner,
make_writable_fut_fn: make_fut,
writable_fut: None,
}
}
}
impl<Socket, MakeWritableFutFn, WritableFut> super::UdpSender
for UdpSenderHelper<Socket, MakeWritableFutFn, WritableFut>
where
Socket: UdpSenderHelperSocket,
MakeWritableFutFn: Fn(&Socket) -> WritableFut + Send + Sync + 'static,
WritableFut: Future<Output = io::Result<()>> + Send + Sync + 'static,
{
fn poll_send(
self: Pin<&mut Self>,
transmit: &udp::Transmit<'_>,
cx: &mut Context<'_>,
) -> Poll<io::Result<()>> {
let mut this = self.project();
loop {
if this.writable_fut.is_none() {
this.writable_fut
.set(Some((this.make_writable_fut_fn)(this.socket)));
}
// We're forced to `unwrap` here because `Fut` may be `!Unpin`, which means we can't safely
// obtain an `&mut WritableFut` after storing it in `self.writable_fut` when `self` is already behind `Pin`,
// and if we didn't store it then we wouldn't be able to keep it alive between
// `poll_send` calls.
let result =
std::task::ready!(this.writable_fut.as_mut().as_pin_mut().unwrap().poll(cx));
// Polling an arbitrary `Future` after it becomes ready is a logic error, so arrange for
// a new `Future` to be created on the next call.
this.writable_fut.set(None);
// If .writable() fails, propagate the error
result?;
match this.socket.try_send(transmit) {
// We thought the socket was writable, but it wasn't, then retry so that either another
// `writable().await` call determines that the socket is indeed not writable and
// registers us for a wakeup, or the send succeeds if this really was just a
// transient failure.
Err(e) if e.kind() == io::ErrorKind::WouldBlock => continue,
// In all other cases, either propagate the error or we're Ok
result => return Poll::Ready(result),
}
}
}
fn max_transmit_segments(&self) -> NonZeroUsize {
self.socket.max_transmit_segments()
}
}
/// Parts of the [`UdpSender`] trait that aren't asynchronous or require storing wakers.
///
/// This trait is used by [`UdpSenderHelper`] to help construct [`UdpSender`]s.
trait UdpSenderHelperSocket: Send + Sync + 'static {
/// Try to send a transmit, if the socket happens to be write-ready.
///
/// If not write-ready, this is allowed to return [`std::io::ErrorKind::WouldBlock`].
///
/// The [`UdpSenderHelper`] will use this to implement [`UdpSender::poll_send`].
fn try_send(&self, transmit: &udp::Transmit<'_>) -> io::Result<()>;
/// See [`UdpSender::max_transmit_segments`].
fn max_transmit_segments(&self) -> NonZeroUsize;
}
/// Automatically select an appropriate runtime from those enabled at compile time
///
/// If `runtime-tokio` is enabled and this function is called from within a Tokio runtime context,
/// then `TokioRuntime` is returned. Otherwise, if `runtime-smol` is enabled, `SmolRuntime` is
/// returned. Otherwise, `None` is returned.
#[cfg(any(feature = "runtime-tokio", feature = "runtime-smol"))]
#[allow(clippy::needless_return)] // Be sure we return the right thing
pub fn default_runtime() -> Option<Arc<dyn Runtime>> {
#[cfg(feature = "runtime-tokio")]
{
if ::tokio::runtime::Handle::try_current().is_ok() {
return Some(Arc::new(TokioRuntime));
}
}
#[cfg(feature = "runtime-smol")]
{
return Some(Arc::new(SmolRuntime));
}
#[cfg(not(feature = "runtime-smol"))]
None
}
#[cfg(feature = "runtime-tokio")]
mod tokio;
#[cfg(feature = "runtime-tokio")]
pub use tokio::TokioRuntime;
#[cfg(feature = "runtime-smol")]
mod smol;
#[cfg(feature = "runtime-smol")]
pub use smol::*;
use Arc;
use ;
use ;
use crateInstant;
/// Abstracts I/O and timer operations for runtime independence
/// Abstract implementation of an async timer for runtime independence
/// Abstract implementation of a UDP socket for runtime independence
/// An object for asynchronously writing to an associated [`AsyncUdpSocket`].
///
/// Any number of [`UdpSender`]s may exist for a single [`AsyncUdpSocket`]. Each [`UdpSender`] is
/// responsible for notifying at most one task for send readiness.
pin_project!
/// Parts of the [`UdpSender`] trait that aren't asynchronous or require storing wakers.
///
/// This trait is used by [`UdpSenderHelper`] to help construct [`UdpSender`]s.
/// Automatically select an appropriate runtime from those enabled at compile time
///
/// If `runtime-tokio` is enabled and this function is called from within a Tokio runtime context,
/// then `TokioRuntime` is returned. Otherwise, if `runtime-smol` is enabled, `SmolRuntime` is
/// returned. Otherwise, `None` is returned.
// Be sure we return the right thing
pub use TokioRuntime;
pub use *;
Homonyms
cyb/evy/forks/naga/src/back/hlsl/mod.rs
struct Baz { m: mat3x2, } struct Baz { float2 m_0; float2 m_1; float2 m_2; }; float3x2 GetMatmOnBaz(Baz obj) { return float3x2(obj.m_0, obj.m_1, obj.m_2); }