learning cell in prysm

the education and staking interface of cyberver. where neuron neurons learn, earn, and grow. the cyberver-cell shows mentors to follow, learner rankings, faculty topics, and staking rewards — turning knowledge acquisition into an economic game

regions

hud — persistent navigation for cyberver sections

mentors — prysm/neuron-card list of mentors available for delegation. each card shows karma, teaching topic, and reward rate

learner — the active neuron's learning profile. prysm/counter for earned rewards + prysm/indicator for progress

stats — delegation statistics. prysm/table with columns: mentor, delegated amount, rewards earned, APR

faculties — topic navigation. prysm/tabs switching between knowledge domains

interface

inputs

  • neuron: the learner's identity and delegation state
  • mentors: list of available mentors with metrics
  • emotion: green for profitable delegations, yellow for underperforming

outputs

  • delegate event: stake tokens with a mentor
  • undelegate event: withdraw stake
  • navigate event: open mentor profile or faculty detail

composition

cyberver-cell composed of prysm/neuron-card + prysm/table + prysm/tabs + prysm/counter + prysm/indicator + prysm/display

cyberver-cell renders inside the prysm/hud content zone

cyberver-cell is the primary cell of cyberver

Local Graph