AGENTS.md — honeycrisp/acpu
the doctrine of the home is ~/cyber/AGENTS.md; it applies here first. Claude Code receives both files at session start through ~/.config/cyber/agents-md.nu; other agents read them in order.
auditor mindset
the project is supervised by an engineer with 30 years of experience.
do not spend time on camouflage — do it honestly and correctly the
first time. one time correctly is cheaper than five times beautifully.
honesty
never fake results. if a system produces nothing — show nothing.
a dash is more honest than a copied number. never substitute
appearance of progress for actual progress. never generate placeholder
data to fill a gap.
literal interpretation
when the user says something, they mean it literally. do not
reinterpret. if unsure, ask once. do not guess and iterate.
chain of verification
for non-trivial decisions affecting correctness:
- initial answer
- 3-5 verification questions that would expose errors
- answer each independently
- revised answer incorporating corrections
skip for trivial tasks.
build & verify
cargo fmt --all cargo clippy --workspace -- -W warnings cargo build --release --workspace cargo run --example matmul
every commit: format clean, clippy clean, builds, examples run.
project: acpu
pure Rust driver for Apple Silicon CPU compute. direct access to
AMX matrix coprocessor, NEON vector engine, numeric extensions
(FP16, BF16, DotProd, I8MM, FCMA, RDM), sync primitives (LSE
atomics, core affinity, memory barriers), and PMU performance
counters. zero external dependencies — only inline assembly,
sysctl, and dlopen for libkperf.
role in the stack
acpu is a hardware compute driver. it runs math on CPU/AMX/NEON.
it does NOT allocate memory, compile shaders, build graphs, or schedule ops.
cyb-mem memory: IOSurface, arena, pool
acpu driver: CPU/AMX compute (NEON, AMX inline asm) ← this crate
aruminium driver: Metal GPU compute (shaders, pipelines)
rane driver: ANE hardware (MIL compile, dispatch)
↑ drivers — raw hardware access, no model knowledge
──────────────────────────────────────────────────────
↓ runtimes — model graphs, scheduling, inference logic
cyb/llm runtime: graph IR, jets, scheduling, model loading
all inference logic (attention blocks, transformer layers, model loading,
op scheduling, graph optimization) belongs in the runtime layer
(https://github.com/cyberia-to/cyb), not in the drivers.
drivers expose raw capabilities. runtimes compose them.
sibling drivers
- cyb-mem (https://github.com/cyberia-to/unimem) — memory: IOSurface, arena, zero-copy buffers
- aruminium (https://github.com/cyberia-to/aruminium) — Metal GPU: shaders, buffers, compute
- rane (https://github.com/cyberia-to/rane) — ANE: MIL compile, load, run
architecture
single crate, six organs:
src/
lib.rs pub API re-exports, RamxError
probe.rs Chip, Caps, Feature, detect()
matrix/ AMX coprocessor
mod.rs AmxCtx lifecycle (set/clr)
ops.rs load/store, fma32/fma16/fmabf16/mac16
regs.rs XRow, YRow, ZRow typed wrappers
asm.rs raw .word encoding macros
vector/ NEON compute kernels
mod.rs dispatch
math.rs exp, log, tanh, sigmoid, gelu, silu
reduce.rs sum, max, min, dot, norm_l2
softmax.rs softmax, rmsnorm
rope.rs rotary positional embedding
numeric/ precision and format extensions
fp16.rs FP16 arithmetic + bulk convert
bf16.rs BF16 ops + bulk convert
quant.rs DotProd, I8MM, quantize/dequantize
complex.rs FCMA complex mul-acc
sync/ concurrency primitives
mod.rs barriers, wfe/sev
affinity.rs pin_p_core, pin_e_core
prefetch.rs PRFM wrappers
pulse/ performance counters
mod.rs PulseCtx, Counter, Snapshot
ffi.rs dlopen libkperf, kpc_* symbols
gemm.rs sgemm, hgemm, bgemm, qgemm (auto-dispatch)
convert.rs bulk conversion re-exports
probe/
main.rs acpu_probe binary
examples/
matmul.rs AMX matrix multiply demo
specs/
README.md API specification (source of truth)
source of truth
specs/ is canonical. if specs/ and code disagree, resolve
in specs/ first, then propagate to code.
key gotchas
- AMX instructions are undocumented. encoded via
.word in inline asm.
- AMX context is per-thread. each thread needs its own AmxCtx.
- AMX set/clr must bracket all AMX operations.
- NEON registers v8–v15 are callee-saved. inline asm must respect this.
- PMU access requires dlopen of libkperf.dylib (same pattern as rane).
- core affinity uses QoS classes, not hard pinning.
- all public functions operate on caller-owned slices. acpu allocates nothing.
- target: aarch64-apple-darwin only. not cross-platform.
do not touch
without explicit discussion:
- Cargo.toml dependency versions
- specs/ structure
- LICENSE
- AMX .word encodings (must match corsix/amx documentation)
quality
file size limit: 500 lines per source file. split into submodules
if exceeded.
every commit:
- type check / lint — zero warnings
- builds clean
- examples run
coding conventions
- no external dependencies. no C compiler. no frameworks.
- inline asm for AMX (.word encoding), core::arch::aarch64 for NEON.
- dlopen only for libkperf.dylib (PMU).
cargo fmt enforced (max_width = 100). clippy clean.
- unsafe code confined to asm.rs, ffi.rs, and ops.rs.
git workflow
- atomic commits — one logical change per commit
- conventional prefixes: feat:, fix:, refactor:, docs:, test:, chore:
- commit by default after completing a change
shell: nushell
use nu -c '...' or nu script.nu for scripting.
reserve bash for git commands and system tools only.
writing style
state what something is directly. never define by negation.
license
cyber license: don't trust. don't fear. don't beg.
Homonyms
AGENTS
AGENTS.md — cyber > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. Git Workflow **Commit by default.** After completing a change, commit it. Don't wait…
cyb/AGENTS
AGENTS.md — cyb > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. Архитектура Bevy — корневой runtime. Один бинарник для всех платформ. Внешние…
soft3/AGENTS
AGENTS.md — soft3 > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. what this repo is soft3 owns foundational stack composition contracts and developer…
cyberia/AGENTS
AGENTS.md — cyberia > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. this repository adds no rules of its own beyond the home's and `cyberia/dev.md`.
cy/AGENTS
AGENTS.md — cy Rules for every coding agent in this repository are the shared doctrine of `~/cyber/cyberia/dev.md` (published as the cyberia/dev page): git, reports, vocabulary, release train, moving a page. Read it first. Nothing is restated here. This repository holds the contract of the agent:…
cyb/honeycrisp/AGENTS
AGENTS.md — honeycrisp > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. auditor mindset the project is supervised by an engineer with 30 years of…
soft3/mudra/AGENTS
AGENTS.md — mudra > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
soft3/lens/AGENTS
AGENTS.md — lens > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
soft3/bbg/AGENTS
AGENTS.md — bbg > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
cy/sigma/AGENTS
AGENTS.md — sigma Rules for every coding agent here are the shared doctrine of `~/cyber/cyberia/dev.md` (the cyberia/dev page). Nothing is restated. This repository holds the contract of sigma (`README.md`, `specs/`); reports go to `audit/`. The ladder and the registry of parts belong to `soft3`.
neural/trident/AGENTS
AGENTS.md — trident > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. A building block for a cyberstate with superintelligence. Trident is a provable…
soft3/soma/AGENTS
AGENTS.md — soma > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. Local cognitive architecture of one cyber Avatar. A machine that perceives, decides,…
neural/rs/AGENTS
AGENTS.md — rs > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
warriors/erga/AGENTS
AGENTS.md — erga > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. Git workflow **Commit by default.** After completing a change, commit it. **Atomic…
soft3/zheng/AGENTS
AGENTS.md — zheng > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
cyb/evy/AGENTS
AGENTS.md — evy > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. project evy is a unified-memory, multi-engine, neural-first game engine. selectively…
warriors/trisha/AGENTS
AGENTS.md — trisha > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. Triton VM warrior. Execute, prove, verify, deploy Trident programs. Structure Source…
cyb/wysm/AGENTS
AGENTS.md — wysm > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents on the cyber wysm runtime. read this and…
neural/eidos/AGENTS
AGENTS.md — eidos > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
warriors/joy/AGENTS
AGENTS.md — joy > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. nox VM warrior for the cyber battlefield. Build, execute, prove and verify Trident…
soft3/neuron/AGENTS
AGENTS.md — neuron > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. The user's requested canonical specification directory is specs/. docs/ explains the…
neural/rune/AGENTS
AGENTS.md — rune > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. Git Workflow **Commit by default.** After completing a change, commit it. **Atomic…
soft3/nox/AGENTS
AGENTS.md — nox > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is the…
soft3/cybernode/AGENTS
AGENTS.md — cybernode > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. cybernode is rung 7 of the soft3 ladder: the node. `rs/` is the crate and the…
cyb/seer/AGENTS
AGENTS.md — seer > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. seer is a miner. it mines the mint of any chain that pays for focus — every token has…
cy/chroma/sigma/AGENTS
AGENTS.md — sigma Rules for every coding agent here are the shared doctrine of `~/cyber/cyberia/dev.md` (the cyberia/dev page). Nothing is restated. This repository holds the contract of sigma (`README.md`, `specs/`); reports go to `audit/`. The ladder and the registry of parts belong to `soft3`.
soft3/strata/kuro/AGENTS
AGENTS.md — strata/kuro > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. kuro (黒) — F₂ tower field arithmetic for binary proving. project structure key…
soft3/strata/jali/AGENTS
AGENTS.md — strata/jali > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. jali (जाली) — polynomial ring arithmetic R_q = F_p[x]/(x^n+1) over Goldilocks.…
soft3/strata/nebu/AGENTS
AGENTS.md — strata/nebu > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. principles for working with AI coding agents across any project. this page is…
cyb/honeycrisp/unimem/AGENTS
AGENTS.md — honeycrisp/unimem > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. project: unimem pure Rust memory driver for Apple Silicon.…
cyberia/research/events/AGENTS
cyb/honeycrisp/aruminium/AGENTS
AGENTS.md — honeycrisp/aruminium > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. auditor mindset the project is supervised by an engineer with 30 years…
soft3/strata/trop/AGENTS
AGENTS.md — strata/trop > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. trop — tropical semiring arithmetic for provable optimization. project…
soft3/strata/genies/AGENTS
AGENTS.md — strata/genies > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. genies — isogeny group action arithmetic for post-quantum privacy. project…
cyb/honeycrisp/rane/AGENTS
AGENTS.md — honeycrisp/rane > the doctrine of the home is `~/cyber/AGENTS.md`; it applies here first. Claude Code receives both files at session start through `~/.config/cyber/agents-md.nu`; other agents read them in order. auditor mindset the project is supervised by an engineer with 30 years of…